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Kojima reveals Physint concept stage

Hideo Kojima says Physint is in the conceptual stage and being developed solo as he works on multiple projects at Kojima Productions.

August 8, 2025 at 04:30 PM
blur Hideo Kojima Alone Is Currently Working on PlayStation Exclusive Physint

Hideo Kojima says Physint is in the conceptual stage as he works solo while managing three projects.

Kojima Works Solo on PlayStation Exclusive Physint in Concept Stage

Hideo Kojima says Physint is in the conceptual stage and he is developing it alone. He remains busy with three projects at Kojima Productions, including updates for Death Stranding 2: On the Beach and a new horror title codenamed OD. In an interview with IndieWire, Kojima confirms Physint is in early concept work and being pursued solo. The game is described as a next generation action espionage title, with the aim to blend cinematic storytelling and gameplay, signaling a potential spiritual successor to Metal Gear.

The project has no release window and could be years away. Kojima notes he still has daily interviews and promotional work, which means the project may take time to materialize. The framing as conceptual suggests a long horizon, with a focus on building a unique cross-media experience rather than a quick release.

Key Takeaways

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Physint remains in concept stage with no fixed timeline
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Kojima Productions is handling three games currently
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Death Stranding 2 updates are in progress
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OD is moving forward as a new project
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Physint aims to blend film and video games
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The game may echo Metal Gear vibes as a spiritual successor
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PlayStation exclusivity could affect global reach and timing

"Concepts today shape tomorrow's legends"

Commentary on how early ideas can define future franchises

"Film and games keep dancing on the same stage"

Observation on cross-media ambitions

"A solo pursuit that tests fan patience"

Reflection on the long development window

"The Metal Gear spirit finds new breath in Physint"

Linking to Kojima's legacy

Kojima's habit of juggling several big ideas at once shows a mix of ambition and risk. Turning a concept like Physint into a game that blends film and gameplay would demand heavy creative and technical alignment, and a longer development cycle than most producers are comfortable with.

Sony's platform strategy could influence the project's reach and timing. If Physint remains a PlayStation exclusive for a long period, fans outside Sony's ecosystem may feel left out, even as the brand gains prestige from Kojima's legacy.

Highlights

  • Concepts today shape tomorrow's legends
  • Film and games keep dancing on the same stage
  • A solo pursuit that tests fan patience
  • The Metal Gear spirit finds new breath in Physint

Time will tell how Physint translates from concept to gameplay.

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