T4K3.news
Kojima eyes deceased legends in games
Hideo Kojima told IndieWire he would like to feature Steve McQueen and David Lynch in a future game, possibly using CGI.

Kojima expresses interest in working with two dead Hollywood icons in a future game, signaling a bold cinema game crossover.
Kojima Names Deceased Legends He Wanted for Games
Hideo Kojima has named two deceased Hollywood legends he would have liked to work with in a future game. In an interview with IndieWire, he singled out Steve McQueen as his childhood hero and said he would consider using CGI to bring him into a game someday if possible.
Kojima also said he had always hoped to cast David Lynch in a video game. Lynch died in January, and Kojima described the loss as devastating. The remarks come as Kojima continues to weave cinema and games, with collaborations from directors such as Jordan Peele appearing in Death Stranding. He is working on the game OD with Peele, though details remain unclear. He is developing Physint with Sony, a project in the conceptual phase in which he is the sole creator. Death Stranding 2 On the Beach released in June on PS5.
Key Takeaways
"If it were possible, even with CGI, I would love for him to be in one of my games someday"
Kojima on including Steve McQueen in a future game
"McQueen was my childhood hero"
Kojima on Steve McQueen's influence
"I had always hoped to cast Lynch in a video game"
Kojima on David Lynch
"Kojima is teaming up with Oscar-winning Jordan Peele for the game OD"
Kojima on OD project
Kojima’s comments illustrate a broader push to blend film and game storytelling. By naming real, legendary figures as potential characters, he signals a future where cinema language and interactive worlds coexist more closely. The idea of using CGI to reintroduce a deceased star raises ethical and rights questions, even as it thrills fans who crave grand, cross‑medium visions.
The momentum around OD with Jordan Peele and Physint shows Kojima pursuing high‑profile collaborations beyond his own label. That path could expand the reach of his games and deepen their cinematic appeal, but it also tests budgets, timelines, and creative control in new ways.
Highlights
- Childhood heroes live on in code
- Cinema and games meet at Kojima's desk
- Two legends and a dream game
- If possible CGI can revive the past
The blend of stars and systems continues, reshaping how players imagine game universes.
Enjoyed this? Let your friends know!
Related News

Kojima reveals Physint concept stage

Top 10 Most Devastating Game Cancellations Revealed

David Bentley reveals Arsenal's fierce training culture

Pokémon Legends: Z-A hints at multiplayer features

Three Games Lead the 2025 Game of the Year Controversy

Riot Games faces backlash over Wild Rift AI trailer

Big Pokémon Presents Stream Scheduled for Tomorrow

VALORANT announces new competitive format for LATAM
