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Xbox Ally coverage

A handheld that blends Windows and Xbox signals a new path for gaming across devices.

August 21, 2025 at 05:00 PM
blur Microsoft’s Xbox handheld is a good first step toward a Windows gaming OS

Microsoft blends Windows and Xbox in a handheld device that hints at a shared OS future for gaming across consoles, PCs and handhelds

Xbox Ally marks a first step toward a Windows gaming OS

The Verge describes Microsoft and Asus working on the Xbox Ally handhelds that run Windows 11 behind a full screen Xbox interface. The setup hides the Windows desktop and keeps players inside a console like experience using the Game Bar. The Windows shell is trimmed to reduce drag, saving about 2GB of RAM by not loading the Explorer shell. The handheld can still access Windows apps via the Xbox app when needed.

Switching between Xbox mode and the Windows desktop is possible, and Valve libraries can appear in the Xbox app so you can play Steam titles on the device. Early demos surface bugs and the team says fixes are coming before shipping on October 16. The project signals a broader plan to place Windows at the core of future Xbox hardware, while questions remain about standby behavior, updates, and how intrusions from Windows might affect immersion.

Key Takeaways

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Xbox full screen UI hides the Windows desktop to boost gaming immersion
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RAM savings of about 2GB by skipping the Explorer shell
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Switching between Xbox and Windows modes is fast, but RAM savings can require a reboot to persist
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Windows desktop remains accessible for app installs and configuration
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The boot experience could be customized to other launchers like Steam in the future
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Early device bugs show this is a work in progress
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The project points to a broader strategy to unify gaming across handhelds, consoles and PCs

"This is a bold move expanding how we play across devices"

Opinion about broad strategy

"Handheld PCs could redefine play if the balance lands"

Potential impact

"Immersion depends on updates not intruding on the game"

Caution about maintenance

Microsoft tests a shared OS approach that could unify gaming on handhelds and consoles. The risk is Windows depth leaking into the handheld space and interrupting the game flow with updates or notifications.
The plan offers potential for developers and players to access PC libraries from a portable shell. The challenge is maintaining energy efficiency and a smooth standby resume, while keeping the handheld experience focused on play.

Highlights

  • This is a bold move expanding how we play across devices
  • Handheld PCs could redefine play if the balance lands
  • Immersion depends on updates not intruding on the game
  • If Windows stays out of the way the future could be bright for handheld gaming

The project hints at a shared gaming future built on Windows and Xbox

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