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Ubisoft shareholders demand response to Stop Killing Games movement

Shareholders have called for Ubisoft to address the rising concerns over game access and ownership.

July 19, 2025 at 03:37 PM
blur Ubisoft's own shareholders demand response to the Stop Killing Games consumer movement

Shareholders at Ubisoft have called for a response to the Stop Killing Games initiative, highlighting public concern.

Ubisoft shareholders demand answers related to Stop Killing Games movement

Ubisoft shareholders have urged the company to respond to the rising support for the Stop Killing Games movement. This initiative, started by Ross Scott on YouTube, aims to address concerns about purchased games becoming unplayable due to publisher decisions, particularly following Ubisoft's removal of online services for The Crew. The game’s servers were shut down last March, blocking access to both multiplayer and single-player elements. Following that, Ubisoft also began revoking licenses for the game. In a response, CEO Yves Guillemot emphasized that while the company provides support, it is not feasible to maintain all services indefinitely. He also cited the need for a clear message about game lifespan and the nature of service-driven titles. However, the Stop Killing Games campaign argues for an end-of-life plan that allows games to remain playable without ongoing support, a demand that has gained over 1 million signatures.

Key Takeaways

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Ubisoft shareholders are challenging the company over the Stop Killing Games initiative.
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The movement seeks to make games playable even after official support ends.
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The Crew was taken offline, raising concerns about digital rights and ownership.
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Guillemot claims flexible service access is a standard practice across the industry.
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The initiative has gained over 1 million signatures, showing widespread consumer support.
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EU industry body warns that following the movement's proposals could increase game production costs.

"This kind of issue is not specific to Ubisoft. All video game publishers are faced with that issue."

Guillemot comments on the broader challenge faced by the gaming industry.

"What we are asking for is that they implement an end-of-life plan to modify or patch the game."

This highlights the core demand of the Stop Killing Games movement.

"Regarding the petition, we operate in a market."

Guillemot addresses the commercial realities of game publishing.

"Support for all games cannot last forever."

Guillemot recognizes the limitations of digital game support.

The tension between Ubisoft and its players underscores a growing issue in the gaming industry regarding digital ownership and access. As more games require online connectivity, the risks of losing access become higher for consumers. Many players now seek assurance that titles will remain playable even after official support ends. Despite Guillemot's insistence that this issue affects all publishers, the distinct frustrations voiced by gamers show a demand for more responsible practices from companies. If this movement continues to gather momentum, it could compel publishers not just to adapt their strategies, but potentially reshape industry norms around digital game preservation.

Highlights

  • Shareholders want more than just words from Ubisoft.
  • Gamers deserve access to the games they've bought.
  • Stop Killing Games has over 1 million supporters demanding change.
  • A digital game should remain playable indefinitely.

Shareholders express concern over gaming access issues

Ubisoft faces backlash from both shareholders and consumers regarding access to purchased games after support ends. The ongoing debate raises concerns about digital ownership and the future of game preservation.

The outcome of this movement could significantly alter how digital games are managed in the future.

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