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Sloclap responds to disappointed fans over Rematch

Sloclap's creative director acknowledges misunderstandings about the game's reveal.

July 21, 2025 at 04:20 PM
blur Rematch developer "sorry" to disappointed fans wanting more Sifu, but it had "given everything we had" already

Sloclap acknowledges fan frustration over the reveal of their new game Rematch.

Sloclap addresses fan disappointment over Rematch reveal

Sloclap, the developer behind Sifu, acknowledged that many fans were upset by the reveal of their latest game, Rematch. Creative director Pierre Tarno expressed regret for the misunderstanding, suggesting that better marketing could have managed expectations. He noted that some fans assumed they were looking at Sifu 2 based on the promotional material. He emphasized that while Sifu received extensive support, it was time to explore new creative avenues. The team's commitment to varied projects reflects their desire to avoid being pigeonholed into a single genre. Rematch has quickly gained popularity, selling over a million copies in its first week and thriving on Xbox Game Pass, attracting three million unique players.

Key Takeaways

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Sloclap apologized for fan disappointment regarding Rematch's reveal.
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Creative director Pierre Tarno suggested marketing could have better set expectations.
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Fans mistakenly expected Sifu 2 based on the reveal trailer's wording.
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The developer stressed that Sifu was never meant to define their identity.
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Rematch achieved over 1 million sales in its first week.
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Sloclap is focusing on new creative directions rather than repeating past successes.

"We're sorry to say that some Sifu fans were disappointed when the game was revealed."

This reflects Sloclap's acknowledgment of fans' expectations for a sequel.

"We felt that we had really provided and kind of given everything we had on Sifu."

Tarno emphasizes the effort invested in Sifu and the need to move on.

"We have a huge opportunity to pursue the creative projects that we are passionate about."

This highlights Sloclap's commitment to innovation and creativity.

The reaction to Rematch highlights a broader issue in the gaming industry: the expectations fans have for developers to stick to familiar franchises. While Sloclap's attempt to diversify its offerings is commendable, the challenging balance between innovation and fan expectations can lead to significant backlash. Developers often face pressure from their communities to replicate past successes, and when they deviate, disappointment can follow. Sloclap's experience may serve as a lesson for others on the importance of clear communication during game announcements to prevent misunderstanding. This situation reveals the delicate relationship between expectation and reality within gaming culture.

Highlights

  • Disappointment in gaming can stem from unmet expectations.
  • Exploration of new ideas is essential for vibrant game development.
  • Communication is key to managing fan expectations in gaming.
  • Innovation drives the future of gaming, not repetition.

Fan disappointment and marketing missteps

Sloclap's failure to clarify the nature of Rematch led to backlash from fans expecting Sifu 2. This misunderstanding underscores the need for transparent communication during game announcements to avoid heightened expectations.

Sloclap's commitment to innovation may pave the way for a new gaming landscape.

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