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GeForce Now upgrades to RTX 5080 power

Nvidia expands cloud power with Install-to-Play and higher streaming modes this September.

August 18, 2025 at 07:30 PM
blur Nvidia’s GeForce Now is upgrading to RTX 5080 GPUs and opening a floodgate of new games

Nvidia expands GeForce Now with RTX 5080 class cloud GPUs, Install-to-Play and higher streaming modes, reshaping cloud gaming.

Nvidia GeForce Now adds RTX 5080 power in the cloud

Nvidia’s GeForce Now will roll out Blackwell GPUs this September, delivering what feels like RTX 5080 level power in the cloud with 48GB of memory and DLSS 4. The upgrade includes a new Install-to-Play feature that Nvidia says will immediately surface 2,352 games through Valve’s Steam Cloud Play, dramatically expanding the library without waiting for Nvidia to curate each title. Games that opt in will be added to the service, and publishers can participate through Steam’s distribution network. In addition to higher-end GPU power, GeForce Now supports streaming at up to 5K resolution at 120fps or 360fps at 1080p, plus a Cinematic Quality Streaming mode and a higher bitrate ceiling of 100 Mbps to preserve picture quality.

Other enhancements aim to make the service more practical for living rooms and beyond: Steam Deck OLED owners will get 90Hz streaming, LG will offer a native GeForce Now app on 4K OLED TVs and 5K monitors, and Logitech racing wheels with haptic feedback will be supported. The Install-to-Play workflow means installs are not instant for every title; users must download or pay for persistent storage to keep games ready. The service now ties into Discord for a try-before-you-buy experience, though officials say this is a technology announcement rather than a full feature yet. Sony and Rockstar titles are not on GeForce Now for now, according to Nvidia executives.

Key Takeaways

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GeForce Now gains RTX 5080 class power in the cloud
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Install-to-Play dramatically expands the available library
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Ultimate tier price remains unchanged for now
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5K120 and 360fps 1080p modes broaden streaming options
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Discord try-a-game integration hints at deeper social features
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Publisher participation through Steam Cloud Play will shape library growth
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Not all major publishers are on board yet, including Sony and Rockstar

"Literally the moment we add the feature, you’ll see 2,352 games show up."

Fear explains the immediate library expansion from Install-to-Play.

"We’re not going to increase our price at all"

Fear on price stability for GeForce Now Ultimate.

"You can simply click a button that says try a game and then connect your Epic Games account"

Editorial note on the Discord try-before-you-buy demo concept.

"Publishers and developers should reach out if they are interested in adding this to their games"

Fear on the collaboration potential for the Discord trial feature.

The upgrade signals a shift in how cloud gaming is marketed and perceived. If publishers opt in and the cloud can reliably deliver near-PC frame rates, GeForce Now could position cloud gaming as a closer substitute for dedicated hardware. The real test will be consistency across a broad library and real-world latency, which depends on distance to Nvidia’s servers and the quality of users’ home networks. Nvidia emphasizes stability by keeping the Ultimate tier at $19.99 while rolling out a powerful 5080 option, but that approach may blur expectations about where the service ends and a local rig begins. The Discord collaboration shows Nvidia aiming to embed cloud gaming in social platforms, but it raises questions about monetization and user flow. Overall, the changes reflect both a push for breadth and a willingness to trade higher-end, variable performance for broader access and easier experimentation.

Highlights

  • Cloud power finally feels real in the living room
  • Install-to-Play could flood the library overnight
  • Latency will decide how far cloud upgrades can go
  • Publishers hold the key to unlocking a bigger library

Budget and rollout risks

The upgrade promises a large library expansion and higher-end cloud GPUs, but real-world benefits rely on publisher participation, bandwidth, and latency. There is potential for consumer pushback if promised gains do not materialize or if prices change later.

The cloud gaming race is speeding up, and the real test will be how much power translates into reliable, everyday play.

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