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Physical sales lead Cyberpunk 2077 on Switch 2

CD Projekt Red reports more than 75 percent of June Switch 2 sales for Cyberpunk 2077 were physical, signaling strong appetite for cartridges.

August 29, 2025 at 09:30 AM
blur Over three quarters of Cyberpunk 2077's Nintendo Switch 2 sales were physical

CD Projekt Red reports that more than 75 percent of Cyberpunk 2077 Switch 2 sales in June were physical.

Physical sales lead Cyberpunk 2077 on Switch 2

CD Projekt Red said Cyberpunk 2077 will be a Switch 2 launch title and will ship on a physical cartridge. This puts the studio among a minority of publishers who choose physical media instead of key cards that trigger downloads. In June the game was a top seller among third party titles at launch and the sales split shows roughly 75 percent physical and 25 percent digital. The data suggests Nintendo players value cartridge ownership and quick access.

CDPR notes that physical media remains part of the Switch 2 ecosystem and should not be underestimated. The company also pointed to market trends that favor a plug and play experience with a cartridge as part of its strategy. On the same track Sega announced Sonic Racing CrossWorlds will release with the full game on the Switch 2 card, signaling a broader appetite for cartridge heavy launches among major publishers.

Key Takeaways

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Physical media remains a strong preference on Switch 2
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Cartridges provide plug and play convenience for players
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Digital share on Switch 2 is smaller but meaningful
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Major publishers are still willing to ship full cartridges
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CDPR asserts cartridge strategy aligns with audience needs
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Cartridge costs and supply chains will influence future launches
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The trend may reshape how publishers price and distribute Switch 2 games

"Having Cyberpunk 2077 as a cartridge with a plug and play experience on Switch 2 was the right thing to do"

Jan Rosner on cartridge strategy

"Physical games remain vital to Nintendo's player base"

Rosner on audience value of physical media

"Sega announced Sonic Racing CrossWorlds will have the full game on the Switch 2 card"

publisher move supporting cartridges

"The Switch 2 community really likes its physical media"

market sentiment observation

The numbers challenge the assumption that downloads rule modern gaming. For Switch fans, a cartridge offers immediate access and a sense of ownership that downloads sometimes lack. That matters for price and for how publishers view the cost of distribution on Nintendo hardware. The trend also raises questions about cartridge costs, inventory risk, and how durable this preference is beyond a single June snapshot.

If more publishers opt for full cartridges at launch, Nintendo's supply chains and retailer expectations will shape the economics of future titles. It could widen the gap between Switch 2 experiences and other platforms and push more games toward hybrid strategies that blend physical and digital. The real question is how durable this preference proves over time and across different genres.

Highlights

  • Cartridges win because players want plug and play
  • Physical media is not a throwback it is a deliberate strategy
  • Switch 2 buyers vote with their boxes
  • The cartridge path is here to stay for now

Financial results raise investor scrutiny

CD Projekt Red upcoming results highlight the costs and risks of launching a cross platform title on Switch 2. The mix of physical and digital sales may invite investor questions about margins, cartridge production costs, and long term demand.

The balance between physical and digital will shape Switch 2 software plans in the months ahead.

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