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No Rest for the Wicked may skip Xbox for PS5 launch

Moon Studios signals that No Rest for the Wicked could prioritize PS5 over Xbox due to market trends.

July 21, 2025 at 06:09 PM
blur "PS5 makes the most sense at the moment." Ori dev suggests 'No Rest for the Wicked' will skip Xbox (for launch) due to "market conditions."

Moon Studios announces No Rest for the Wicked may launch on PS5 and Switch 2 first, leaving Xbox behind.

Moon Studios prioritizes PS5 for No Rest for the Wicked

Moon Studios, known for Ori and the Blind Forest, has provided insights into its upcoming game No Rest for the Wicked. CEO Thomas Mahler stated that the game will likely launch first on PlayStation 5 and Nintendo Switch 2, with Xbox now considered a lower priority. This decision reflects the current size of the PlayStation audience and the studio's strategic focus on market opportunities. The game is currently available on Steam for PC and has received positive feedback during its Early Access phase. Mahler clarified that while No Rest for the Wicked will eventually be available on all platforms, the anticipated timing favors the PlayStation and Switch audiences due to their potential for larger initial sales.

Key Takeaways

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Moon Studios may release No Rest for the Wicked on PS5 first.
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Xbox is now a lower priority for game launches.
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The PlayStation audience is currently the largest in the console market.
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CEO Thomas Mahler emphasizes market conditions in platform decisions.
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This shift may disappoint Xbox fans and stoke public reaction.
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Independent studios often prioritize platforms based on financial viability.

"We want to support consoles, and looking at the numbers, PS5 makes the most sense at the moment."

Mahler's comment reflects the current market trends favoring PlayStation.

"Xbox is the lowest priority behind Switch 2 and PS5 for console versions."

This quote shows the significant shift in focus for No Rest for the Wicked's launch.

This shift in priority highlights a growing trend in the gaming industry where developers are making platform choices based on market size and potential returns. Mahler's comments reveal the complexities independent studios face when deciding where to launch their titles. With PlayStation having a larger console base, it makes business sense to prioritize it over Xbox. However, this strategy could provoke backlash from Xbox fans eager for No Rest for the Wicked's release. The situation raises questions about Microsoft's strategy for Xbox and its ability to compete for exclusive games amidst growing cloud gaming trends.

Highlights

  • Moon Studios leans towards PS5 for a bigger audience.
  • Xbox fans may feel betrayed by the platform choices.
  • Market conditions dictate the release strategy of new games.
  • Independent developers face tough decisions in platforming.

Concerns over Xbox prioritization

The potential delay of No Rest for the Wicked on Xbox may upset dedicated fans and reflect broader issues with platform competition in the gaming market.

The ongoing competition among major consoles may shape future game releases more than ever before.

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