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Moon Studios focuses on PS5 and Switch for No Rest for the Wicked

CEO Thomas Mahler confirmed that an Xbox version is uncertain amid market conditions.

July 22, 2025 at 08:30 AM
blur Ori developer Moon Studios explains why No Rest for the Wicked may skip Xbox

Moon Studios is focusing on PS5 and Switch while Xbox support remains uncertain.

Moon Studios prioritizes PlayStation and Nintendo for No Rest for the Wicked

Moon Studios, known for the Ori series, has announced that their upcoming game, No Rest for the Wicked, will likely be available first on the PlayStation 5 and Nintendo Switch 2. CEO Thomas Mahler explained that market conditions are delaying the Xbox version, stating they need to consult with Microsoft before deciding. While the game is currently in early access on Steam, Mahler emphasized the studio's aim to quickly implement community-requested features like co-op play.

Key Takeaways

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Moon Studios is prioritizing PS5 and Nintendo Switch for No Rest for the Wicked.
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The Xbox version remains uncertain due to market conditions.
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CEO Thomas Mahler denied claims of pressuring Microsoft.
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Community features like co-op play are a priority for the studio.
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Porting to Xbox requires more resources, making it a secondary target.
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The studio is now independent, having secured publishing rights.

"We might only release on PS5 and potentially Switch 2 for the time being."

This highlights the shift in focus for the game's release.

"It’s called common sense, not a shakedown."

Mahler refutes conspiracy theories surrounding the decision.

"Porting to PS5 will take less time and resources, that’s all there is to it."

This underscores the practical reasons behind their platform strategy.

"We want to fulfill community wishes as soon as humanly possible."

This emphasizes the studio's commitment to player feedback and engagement.

The focus on PlayStation and Switch may indicate a shift in strategy for Moon Studios, reflecting the competitive pressures within the gaming industry. As more players turn to diverse platforms, prioritizing markets with larger audiences seems like a practical, if controversial, decision. This move may frustrate long-time Xbox supporters who remember Ori as an exclusive title on their platform. It raises questions about how indie studios balance development resources when faced with competing demands from major console makers.

Highlights

  • Moon Studios is focused on PS5 and Switch, Xbox is secondary right now.
  • We want to bring co-op play to our fans as soon as possible.
  • This is common sense for a small indie studio like ours.
  • Xbox porting requires more resources than we currently have.

Potential backlash from Xbox fans

Moon Studios' decision to prioritize PlayStation and Switch could alienate Xbox users who feel abandoned by the studio. This tension may lead to public reaction and criticism from dedicated Xbox supporters.

As the gaming landscape evolves, the decisions of studios like Moon may reshape platform relationships.

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