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Nexon unveils Woochi the Wayfarer on PS5

A single-player action game inspired by a Korean tale is announced, with on-site Korean location scouting and Unreal Engine 5 visuals.

August 11, 2025 at 11:00 PM
blur Jaw Dropping PS5 Action Game Woochi the Wayfarer Inspired by Classic Korean Novel

A single-player action game inspired by a classic Korean tale is announced for the PlayStation 5, developed by LoreVault and published by Nexon.

Nexon Unveils Woochi the Wayfarer on PS5

Nexon announced Woochi the Wayfarer, a single-player fantasy action game based on The Tale of Chon Uch’i. LoreVault, a Nexon subsidiary, is developing it with Unreal Engine 5. A teaser trailer suggests CG visuals, and the team is conducting on-site location scouting across Korea to recreate the Joseon era in high-quality 3D.

The publisher describes a deeply immersive experience with magical settings, Korean monsters, and music. No release date has been announced yet.

Key Takeaways

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Nexon targets a global audience with a Joseon era fantasy
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LoreVault uses Unreal Engine 5 for high fidelity visuals
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On-site location scouting signals commitment to authenticity
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No release date indicates early development phase
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Combat style could define audience reception
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Folklore-based single-player titles are a growing publisher trend
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Cultural representation will attract scrutiny from critics and players

"Woochi the Wayfarer will provide a fresh and unique play experience that is based on traditional Korean materials while also having an emotional resonance that anyone around the world can relate to."

Park Yong-hyun, Nexon boss, press release

"The single player narrative will deliver players a deeply immersive and thrilling action gameplay experience featuring magical settings along with Korean traditional monsters and music."

Official blurb

"We hope the combat is more Devil May Cry than Dark Souls."

Editorial remark on expected combat style

"Location hunting in Korea shows a commitment to authentic detail."

Editorial note on development process

This project signals a broader push by major publishers to mine East Asian folklore for premium single-player titles. By tying the story to a specific historical period and filming on site in Korea, Nexon and LoreVault aim for cultural authenticity that can reach audiences beyond Korea.

Yet myth-driven games face risks. How the Joseon setting is depicted will matter to critics and players alike. If the combat lands as fast and stylish like Devil May Cry, it could win fans; if it leans toward hard, Souls-like difficulty, it may narrow appeal.

Highlights

  • Korean myths meet triple-A visuals.
  • A Joseon era fantasy with high fidelity and heart.
  • Magic monsters and music promise a bold cultural blend.
  • On-site Korea shoots for authentic, living history in 3D.

Details will emerge as production progresses.

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