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Kojima discusses bold vision for Xbox game OD

Hideo Kojima shares insights about the anticipated horror-themed project in a new interview.

July 31, 2025 at 06:00 PM
blur Hideo Kojima Says We're Either Going To Love Or Hate His Xbox-Published Game 'OD'

Hideo Kojima shares insights about his upcoming project OD, highlighting its unique nature.

Hideo Kojima reveals bold vision for Xbox game OD

In a recent interview, game creator Hideo Kojima spoke about his upcoming project OD, developed under Xbox Game Studios. Although he provided limited details, he emphasized that this game will be unlike anything seen before, stating that it will elicit strong reactions, with fans either loving or hating it. Kojima noted that the game's true value may not be understood immediately, suggesting that it could take decades for its legacy to be fully appreciated. The game is linked to the horror genre and is described as merging gaming with cinematic storytelling. Notably, the project survived recent layoffs at Xbox, raising hopes for an eventual reveal towards the end of the year, potentially at The Game Awards.

Key Takeaways

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Kojima claims OD will be unfamiliar and different from past works.
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Reactions will be strong, with potential for both love and hate.
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The game's true legacy may be recognizable only after many years.
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OD is described as horror-themed, merging game and film elements.
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Kojima remains optimistic despite uncertainty regarding immediate reception.
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The project survived recent layoffs at Xbox, fueling anticipation.

"People will love it or hate it."

Kojima's bold assertion about the reactions to OD underscores its risky nature.

"The real evaluations come after—10 or 20 years from now."

Kojima reflects on how the legacy of OD may only be appreciated much later.

"It's hard to explain. It's a bit risky and a new challenge for me."

Kojima describes his ambition to explore uncharted territories within gaming.

Kojima's comments about OD's polarizing nature and its long-term evaluation highlight a shift in how the industry perceives creativity. As he pushes boundaries, there is a possibility that the gaming community may either embrace or reject his vision. This situation underscores the risks involved in innovation within game development. Kojima's partnership with film director Jordan Peele adds an intriguing layer to the project, suggesting an ambition to blend different storytelling mediums in ways that could redefine player engagement. This approach could attract both hardcore gamers and a more general audience, but it also carries the risk of disconnecting traditional gamers wary of experimental storytelling.

Highlights

  • Kojima's vision for OD could change how we see games forever.
  • This won't be just a game; it's a daring new form of media.
  • Expect strong reactions to OD, it's either love or hate.
  • The true measure of OD's impact may come decades later.

Potential risks associated with innovative gaming

Kojima's unique vision for OD may lead to backlash from traditional gamers. The project's experimental nature could alienate audiences that prefer classic gaming formats. The involvement of high-profile creatives may also heighten expectations, which can be risky if the game falls short of the hype.

As the gaming world awaits more news about OD, much rides on Kojima's daring vision.

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