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Dragon Age remaster plans face big hurdles

EA reportedly opposes remasters due to budget and resource limits, delaying a potential Dragon Age Origins trilogy remaster.

August 11, 2025 at 11:36 AM
blur Dragon Age trilogy remaster was pitched to EA, but "they basically seem to be against free money" says series veteran

BioWare pitched a remaster of Dragon Age Origins to EA, but the publisher reportedly rejected it due to budget and resource concerns.

Dragon Age remaster blocked by EA budget and resource limits

BioWare veteran Mark Darrah described a soft pitch for The Champions Trilogy, a remaster of Dragon Age Origins, to EA. He said the publisher is against remasters and basically seems to be against free money. EA approved the Mass Effect Legendary Edition in 2021, but Dragon Age has not seen a similar push. Darrah notes EA wants Dragon Age to be more mainstream, a shift that was evident in Inquisition.

Key Takeaways

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EA reportedly opposes remasters and prefers mainstream titles
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Dragon Age Origins is seen as nerdier by some executives leading to strategy tension
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Different game engines complicate a unified Dragon Age remaster
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Internal resource splits hinder bold remaster projects at BioWare
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A focused, single project approach may reduce internal conflict
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Veilguard and staff dynamics shape the studio timeline for Dragon Age future

"they basically seem to be against free money"

Darrah on EA stance toward remasters

"Dragon Age Origins is super nerdy, not very attractive looking, and say this is a mainstream game"

Explanation of why EA prefers Mass Effect for remaster parity

"it's strange for a publicly traded company"

Comment on EA as a company in the industry

"I think there are more games to be made there, but I'm not sure how it gets started right now"

Darrah on the future of Dragon Age at BioWare

The episode reveals a clash between fan hopes and the calculus of a large publisher. EA weighs potential profits against internal priorities and the costs of updating multiple game engines. The result is a cautious stance that can slow a beloved series just when fans want momentum. The challenge for BioWare is to balance nostalgic appeal with disciplined development and clear resource consent. A single focused project could help align teams and restore creative energy.

Highlights

  • EA treats remasters as free money they won’t touch
  • Dragon Age needs mainstream appeal without losing its nerdy roots
  • One project at a time could heal BioWare’s divided teams
  • The future of Dragon Age depends on balancing dreams with budgets

Budget and investor pressures threaten Dragon Age remaster plans

The reported stance from EA highlights a risk that remasters may be viewed as non essential investments by a publicly traded company. If budgets tighten or executives push for safer bets, fan favorites could stay in limbo.

The fate of Dragon Age now depends on how BioWare negotiates a practical path between memory and reality.

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