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Clair Obscur developers visit Square Enix
Creatively rich exchange of ideas took place between Clair Obscur and Square Enix teams.

Developers from Clair Obscur visited Square Enix for an idea exchange that could influence RPGs.
Clair Obscur team collaborates with Square Enix to share creative visions
A team from Clair Obscur made a notable visit to Square Enix, home of the iconic Final Fantasy series. This meeting included key figures such as game director Guillaume Broche and producer Francois Meurisse. They met with influential directors like Naoki Hamaguchi and Ryosuke Yoshida. Hamaguchi described their time together as a creatively rich exchange of ideas. Interest has grown as players seek a revival of turn-based RPGs, making this collaboration particularly exciting for fans.
Key Takeaways
"This exchange was a creatively rich visitation"
Hamaguchi emphasizes the importance of creative collaboration.
"A rising tide can lift all ships"
This reflects the potential benefits of cooperation in game development.
The meeting highlights a significant shift in the gaming industry, where collaboration among developers could shape future titles. As fans cast longing glances at turn-based strategies, the partnership between Clair Obscur and Square Enix offers a fresh perspective on traditional RPG formats. In an era dominated by action role-playing games, this exchange signals a potential revival of classic gameplay mechanics, drawing attention to a still-vibrant genre that continues to attract dedicated players seeking depth.
Highlights
- Collaboration can transform ideas into new games.
- Creative exchanges may lead to RPG innovation.
- Meeting with Square Enix sparks excitement for RPG fans.
- Turn-based gameplay may be making a comeback.
Potential implications for RPG market
The collaboration comes amid heightened interest in turn-based RPGs. If successful, it could shift industry trends, prompting backlash from fans of action RPGs.
As the gaming landscape evolves, this collaboration could shape the future of RPGs.
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