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Square Enix Launches Feedback Initiative for New Game
Players can share their experiences of The Adventures of Elliot demo to help shape the final game.

Square Enix is collecting player feedback on its latest project, The Adventures of Elliot.
Square Enix Seeks Player Feedback For New HD-2D Action RPG
In a recent showcase, Square Enix revealed The Adventures of Elliot: The Millennium Tales, a new HD-2D action RPG created by Team Asano, known for titles like Octopath Traveler. The game shifts from turn-based mechanics to real-time combat, enticing players with its demo available on Switch 2 and other platforms. The demo encourages exploration, featuring hidden treasures and challenging tasks. Additionally, players can fill out a survey to provide feedback, which Square Enix intends to use to enhance the final product, set for release in 2026.
Key Takeaways
"This Debut Demo is designed to give you a sense of the exploration and action you’ll experience in the game"
This highlights the game's focus on exploration and engagement during the demo phase.
"We will use the surveys to help make the final game even better"
This reveals Square Enix's commitment to incorporating player feedback into the game's development.
This push for player feedback marks an interesting trend in game development, where publishers increasingly value community input during the creation process. By engaging fans early, Square Enix can tailor The Adventures of Elliot to better meet player expectations, potentially leading to a stronger launch. However, relying on early player opinions also presents risks, particularly if feedback differs significantly from what the developers envision for the game. Balancing creative direction with player desires plays a crucial role in the game's eventual success.
Highlights
- Player feedback could change the future of game development.
- Exploration and secrets await in The Adventures of Elliot.
- Real-time combat marks a new era for Square Enix titles.
- Will player feedback enhance the final release?
Potential Backlash Over Player Feedback Use
Relying on player feedback in early stages may lead to dissatisfaction if the final product strays from initial expectations. Balancing player input with creative vision is crucial.
The integration of player feedback could redefine how games are developed in the future.
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