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Wuchang patch sparks censorship controversy

The latest update changes bosses and NPCs to be invincible, drawing criticism over censorship and narrative impact.

August 14, 2025 at 12:25 AM
blur Wuchang: Fallen Feathers Update Makes Human Bosses And NPCs Unkillable

The latest patch makes some bosses and human NPCs invincible after fights, prompting debate over censorship and its impact on the game’s story.

Wuchang Patch Triggers Censorship Controversy Invincible Bosses And NPCs

Wuchang Fallen Feathers released with ambition but struggled with performance on PC and consoles. The latest patch reportedly makes several bosses unable to die after defeat, leaving them exhausted instead, and it also makes some human NPCs non-hostile. The update adds new dialogue and changes to the game’s story, and players noticed a Pray emote earned from a Portuguese Christian character has been removed.

Fans attribute the changes to backlash from Chinese players unhappy with depictions of Ming dynasty figures. The developer Leenzee reportedly applied the changes beyond China, which has sparked debate about whether global patches should soften or erase sensitive history. For players who want the original experience, offline play with a physical copy is suggested.

Key Takeaways

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Patch changes narrative elements and historical depictions
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Bosses become exhausted instead of dying after fights
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Some human NPCs become non-hostile, easing many encounters
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New dialogue alters story continuity and context
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Backlash from Chinese players is cited as a driver for changes
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Original gameplay may require offline play with a physical copy
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Removal of the Pray emote signals broader content edits for sensitivity

"Censorship should never rewrite a game’s history"

Editorial view on the impact of patch driven changes

"When a patch changes the story you bought, trust falters"

Observation on player trust after updates

"Preserving the original vision matters even in the face of backlash"

Standpoint on value of original content

"Offline play to keep the old version feels like keeping a separate edition"

Comment on preservation and accessibility

This patch tests a new reality where a game can be reshaped after release to fit a regional audience. It raises questions about artistic integrity and how much a creator should bow to audience pressure.

The risk is clear: trust in a game's promises can fray if the patch makes core mechanics or narrative elements vanish. Studios may face a choice between broad accessibility and faithful storytelling.

Highlights

  • Censorship should never rewrite a game’s history
  • When a patch changes the story you bought, trust falters
  • Preserving the original vision matters even in the face of backlash
  • Offline play to keep the old version feels like keeping a separate edition

Censorship and backlash risk

The update engages political sensitivity and has triggered backlash linked to depictions of history, raising questions about narrative integrity and regional influence on global patches.

The patch debate may foreshadow how future games handle sensitive history across markets.

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