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Tobacco marketing in the metaverse raises youth health risks
A report reveals rising tobacco marketing efforts targeting young users in virtual spaces.

Digital spaces are becoming new frontiers for tobacco marketing, raising health concerns for youth.
Tobacco marketing thrives in the metaverse
A recent report reveals that tobacco companies are increasingly using the metaverse to promote smoking and vaping among young audiences. This new marketing strategy bypasses traditional regulations, allowing these companies to reach consumers without the same restrictions faced in physical spaces. The report from Vital Strategies highlights how immersive technology and online gaming are targeted at youth, with examples including digital tokens and sponsored events. Given the large percentage of metaverse users aged 13 and under, experts warn about the potential impact on youth health and behavior. Dr Melina Magsumbol of Vital Strategies emphasized the urgency of addressing these marketing tactics, which exploit unregulated digital platforms. Despite efforts to control tobacco advertising, the challenge of regulating digital spaces remains significant. Organizations like the World Health Organization are calling for improved measures to protect young people from these influences as more research emerges on the effects of marketing in virtual environments.
Key Takeaways
"Tobacco companies are no longer waiting for regulations to catch them up. They are way ahead of us."
Dr Melina Magsumbol from Vital Strategies highlights the proactive steps taken by tobacco companies in the digital realm.
"Digital platforms are being used to bypass traditional advertising restrictions and target young audiences."
Magsumbol discusses the implications of unregulated digital marketing tactics on youth exposure.
"What starts out small and you ignore, rises up to a certain point when you’ve got critical mass."
Nandita Murukutla emphasizes the need for regulators to address the growing digital marketing issue before it escalates.
"The challenge of regulating the internet is not a problem that’s unique to tobacco."
Andrew Black notes the broader complexities of internet regulation affecting various sectors.
The rise of digital marketing in the metaverse marks a pivotal shift in how tobacco companies reach young consumers. With traditional advertising regulations struggling to adapt, many worry that this could lead to increased rates of smoking among youth. Experts call for a reevaluation of current policies, emphasizing the need for a proactive approach to regulate these emerging spaces. As platforms become more immersive and engaging, the risk of normalizing tobacco use within these environments grows. Addressing this issue may require a balance of technological oversight and public health advocacy, as unchecked marketing strategies threaten to undermine decades of progress in reducing smoking rates.
Highlights
- Tobacco companies are ahead of regulations, operating freely in the metaverse.
- Online platforms are a new battleground for health-harming marketing.
- The metaverse could normalize harmful behaviors for impressionable youth.
- Education on recognizing ads is crucial for today’s digital natives.
Concerns over youth exposure to tobacco marketing
Tobacco marketing in the metaverse raises significant health concerns, particularly for young audiences who are heavily targeted by these tactics. This unchecked advertising could lead to normalization of smoking and vaping behaviors, jeopardizing public health efforts.
The evolving landscape of digital marketing necessitates urgent action from regulators to protect vulnerable populations.
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