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Tekken 8 on Switch 2 remains under consideration
Director Harada says a Switch 2 port is possible but not announced and would require substantial work.

Explores the possibility of Tekken 8 landing on Switch 2, weighing technical hurdles against potential audience gains and fan responses.
Tekken 8 on Switch 2 Faces Heavy Work Not Ruled Out
In an interview with Eurogamer, Tekken 8 director Katsuhiro Harada called a Switch 2 port an interesting option that is not totally off the table. He noted that getting the game to run on the new hardware would require a lot of work and there is nothing to announce at this time. The Switch 2 library already includes ports that were not possible on Switch 1, which suggests potential for a well-timed port if the effort proves worthwhile.
Harada also framed the decision in business terms. He said Switch 2 is doing quite well, so a bigger audience could be a very good business decision, but the workload would complicate the choice. The discussion comes amid fan backlash to Tekken 8 Season 2’s patch and a mixed reception to the latest content roadmap, reminding readers that big moves carry reputational risk. Still, Tekken 8 has earned praise on other outlets, with Push Square awarding a high score and noting the franchise is at its bombastic best. That mix of potential reward and risk keeps the Switch 2 question alive without a formal announcement.
Key Takeaways
"an interesting option, and not totally off the table"
Harada on feasibility
"It would require a lot of work on the game to get it running on that hardware"
Workload required for the port
"From a business standpoint, [Switch 2] is doing quite well, so it would be a very good business decision if you're trying to get a bigger audience"
Business case for the port
"there is nothing to announce on this front right now"
No official update yet
The idea of porting a full-blooded fighter to a newer Switch is less about nostalgia and more about production discipline. A port would demand deep optimization, balancing frame rates, input latency, and content parity while preserving the game’s fast pace. The upside is a larger, dedicated audience; the downside is a long development cycle that could delay other projects and stretch resources. In practice, this is a classic risk-reward calculation where timing matters as much as technical feasibility.
Fan sentiment adds another layer. The Tekken 8 community has shown passion and scrutiny, especially after the Season 2 patch backlash. If a Switch 2 version lands late or underdelivers, it could be read as a misstep from a studio already feeling pressure to maintain momentum. Any decision should prioritize long-term franchise health over a quick numbers boost, ensuring the port strengthens the brand rather than fragmenting it.
Highlights
- Porting Tekken 8 to Switch 2 is a test of patience and pocketbooks.
- A bigger audience can be a powerful lure if the work matches the promise.
- Nothing to announce means fans must wait for a green light.
- Quality over haste is the only real standard for a high profile fighter.
Switch 2 Tekken 8 port carries budget and backlash risks
The move could hinge on budget constraints and market reception. Heavy development work risks cost overruns, while fan backlash to recent patches adds pressure to deliver a high-quality port.
The path forward remains uncertain, and fans will watch closely for how Bandai Namco balances ambition with craft.
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