T4K3.news
Resident Evil PS1 ports miss trophy support
PS5 PS4 release of Resident Evil 2 and 3 lacks trophy lists, disappointing fans.

Classic PS1 releases arrive on modern consoles without trophy lists, leaving fans disappointed.
Resident Evil 2 and 3 PS1 ports lack trophy support on PS5 PS4
Resident Evil 2 and Resident Evil 3: Nemesis on PS1 have landed on PS Plus Premium and the PS Store without Trophy support. Players can buy them individually for £7.99 / $9.99 or access them through the top PS Plus tier, but there is no Platinum Trophy listed for either title.
Capcom has a history of releasing older games without Trophy lists, with Director\'s Cut and Dino Crisis cited as previous examples. While trophy lists have become common for many classic ports in recent years, the current releases do not include them, leaving a gap between expectation and delivery for trophy hunters and nostalgia seekers alike.
Key Takeaways
"Capcom has a track record of no Trophy support for classic releases"
Notes the publisher's history on trophy-less ports
"Players expect trophies to migrate with remasters"
Editorial insight on user expectations in the modern era
"Nostalgia still matters but trophies keep players engaged"
Highlight on the balance between memory and gameplay incentives
The absence of trophies matters because modern players often see achievements as more than bragging rights; they are small milestones that encourage continued play and exploration. By not including Trophy lists, Capcom risks undercutting the long-term engagement potential of these ports, especially for subscribers paying for a premium catalog. This choice also raises questions about how Capcom values the legacy of its classics when balanced against future monetization goals. For the PS Plus ecosystem, fans may question whether nostalgia is being prioritized over a more feature-rich package that rewards effort in familiar, beloved games.
On the broader stage, this move highlights a divide between preserving retro experiences and delivering a modern reward system. If Capcom repeats this pattern, it could fuel criticism about how big publishers treat old titles as informal placeholders rather than complete offerings for today\'s audiences.
Highlights
- Nostalgia buys you a save file not a trophy
- Capcom sells memory not milestones
- Trophies turn classics into active journeys
- Fans wanted a complete package not a partial echo
Fan backlash risk over lack of trophy support
The omission of Trophy lists for these classic PS1 ports could draw criticism from long-time fans and PS Plus subscribers, risking negative sentiment toward Capcom and reductions in perceived value for the PS Plus catalog.
Fans will weigh how much value nostalgia actually adds when rewards are missing.
Enjoyed this? Let your friends know!
Related News

Switch 2 ports energize fans

Capcom marks Resident Evil 30th anniversary

PlayStation Store gamescom Promotion now live

Nintendo criticized for Jamboree TV DLC

Former detective warns of more victims linked to Peter Tobin

35 death notices published in Stoke on Trent this week

Resident Evil 2 and 3 Enhanced arrive on PS5 and PS4

PS Plus August lineup confirms back to back rotations
