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Record $562 million spent on gaming subscriptions in June 2025

Circana reports a 32% increase in US non-mobile game subscription spending.

July 24, 2025 at 10:00 AM
blur Xbox Game Pass Contributed To 'An All-Time High' For Subscription Spending Last Month (US)

Recent data reveals a significant increase in video game subscription spending in the US.

Xbox Game Pass Drives Record Subscription Spending in June

According to Mat Piscatella of Circana, June 2025 marked a record month for non-mobile video game subscription spending, which reached $562 million. This figure represents a 32% increase from the same month last year, highlighting a continued upward trend in gaming subscriptions. Although Circana does not provide specific breakdowns, it is likely that Xbox Game Pass significantly contributed to this surge. Piscatella also noted a surprising rise in subscriptions for Star Wars: The Old Republic, driven by renewed interest stemming from several related media releases. Overall, this month's results indicate a positive outlook for subscription services in the gaming industry.

Key Takeaways

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Video game subscription spending reached $562 million in June 2025.
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This marks a 32% increase compared to June 2024.
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Xbox Game Pass is likely a significant contributor to these numbers.
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The surge displays a shift from single-game purchases to subscriptions.
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Star Wars: The Old Republic saw unexpected growth from renewed media interest.
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Consumer reluctance to pay high prices for games may drive this trend.

"This is an all-time high for a single month"

Mat Piscatella highlights the significance of June's record-breaking spending.

"Most surprising bump was for Star Wars: The Old Republic"

Piscatella points out that existing titles can revive through media synergy.

The impressive growth in video game subscription spending reflects a shift in consumer behavior. Many gamers are opting for subscription models over traditional purchases, likely influenced by high costs associated with new games. With Xbox Game Pass at the forefront, this trend opens fresh opportunities for developers to retain audiences. Additionally, the success of Star Wars: The Old Republic emphasizes how cross-media promotion can revive interest in older titles. The sustainability of this model remains critical as competition among subscription services heats up.

Highlights

  • Xbox Game Pass is leading a subscription revolution in gaming.
  • Subscription spending reached an all-time high, reflecting changing gamer habits.
  • Consumers are trading $80 games for convenient subscriptions.
  • Xbox Game Pass proves it's a game changer in subscription trends.

Concerns About Gaming Affordability

As subscriptions become more common, there are worries about whether gamers can continue to afford multiple services. High monthly fees might discourage new subscriptions, affecting future growth.

With subscription models gaining traction, the future of gaming may look quite different.

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