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Miyamoto shares insights from gaming tests
Kenta Motokura reveals Shigeru Miyamoto's unique approach during Donkey Kong Bananza testing.

Recent remarks by Kenta Motokura shed light on Shigeru Miyamoto's distinctive style of playtesting.
Miyamoto reveals unique game testing approach
In a recent interview, Kenta Motokura, producer of Donkey Kong Bananza and director of Super Mario Odyssey, shared insights into Shigeru Miyamoto's approach during game testing. Miyamoto's early interactions with the game revealed a preference for exploring one specific area, where he would energetically modify the landscape by smashing and digging. This behavior surprised the development team, affirming that players engage with games in varied and interesting ways. Motokura expressed gratitude for having Miyamoto’s insights during development, noting that it showcased potential player curiosity.
Key Takeaways
"Instead of progressing through the game, he just stuck to one point, smashing and digging around a lot."
Motokura explains Miyamoto's unconventional testing approach during development.
"It was a good thing to see him playing that way; it proved that there are a lot of things that players could potentially be curious about in the game."
Motokura reflects on the insights gained from Miyamoto's playstyle.
Miyamoto's playful exploration highlights a crucial aspect of game design: understanding player behavior. By focusing on one small sub level, he demonstrated that a player's engagement can diverge from intended progression paths. This suggests that developers might need to consider how various types of playtesting can yield rich insights into gameplay dynamics, leading to ultimately more engaging experiences for a broad audience. The challenge lies in balancing innovation while ensuring that player curiosity is met with satisfaction.
Highlights
- Miyamoto's testing shows players explore differently than expected.
- Curiosity in gameplay can lead to delightful discoveries.
- Every player can engage with a game in unique ways.
- Miyamoto proves that playtesting can be playful.
Testing approaches may face scrutiny
Miyamoto's unconventional testing method raises questions about standard practices in game development. Critics may argue for more structured testing phases to ensure alignment with player expectations.
The insights gained from these playtesting sessions could shape future titles.
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