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Lapin lands on PlayStation September 2
The indie 2D platformer arrives on PS4 and PS5 after a three year Xbox exclusive.

Indie 2D platformer Lapin arrives on PS4 and PS5 on September 2 after a three-year Xbox exclusive.
Lapin Lands on PlayStation After Prolonged Xbox Exclusive
Lapin, a 2D side-scrolling platformer from Studio Doodal and Flux Games, is headed to PlayStation stores on September 2 for PS4 and PS5. The title was an Xbox console exclusive for three years and is not tied to any major Xbox Game Studios label, suggesting a publisher‑driven deal. The PlayStation listing shows the game on the wishlist with no price yet, though it previously sold for about $18.99 on other platforms. This port follows a broader pattern of Xbox titles arriving on PlayStation, including Gears of War: Reloaded landing on PS5 later this month.
The port targets PS4, PS4 Pro, PS5 and PS5 Pro, and the game offers between six and fourteen hours of play depending on how deeply players pursue completion. The story follows Liebe and a group of five rabbits as they seek a new home after humans begin renovations to their park.
Key Takeaways
"Lapin is a 2D precision platformer game featuring a group of brave rabbit explorers."
Official PlayStation bound game description
"Crossing platform borders changes how players discover and value indie games."
Editorial insight
"Indie ports can expand a small game's audience beyond its first launch."
Editorial insight
Crossing platform boundaries has become a visible trend as indie games reach wider audiences through ports. For publishers, it can expand revenue and exposure beyond a single console cycle, but it can also invite backlash from players who value platform fairness. The real test is how fans respond and whether these ports become the norm rather than a one‑off event.
For PlayStation fans, Lapin offers something quirky and welcome, but the move raises questions about exclusivity deals and the economics behind cross‑platform publishing. If the trend continues, indie developers may gain reach that was previously out of reach, while players must navigate the shifting landscape of access and price.
Highlights
- Indie titles cross borders faster than expected
- Crossing platform borders changes how players discover and value indie games
- Indie ports can expand a small game's audience beyond its first launch
- Platform shifts recalibrate loyalty for players and publishers
Xbox PlayStation exclusivity plan draws scrutiny
The transfer of a three year Xbox exclusive to PlayStation could spark backlash among fans who feel locked out and raises questions about cross platform access and how deals are formed.
Crossing platforms is becoming a fact of life in a crowded market
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