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Guilty Gear Strive tier list sparks balance debate

Potemkin tops the list while others are labeled broken or awful, signaling a heated discussion on balance ahead of Lucy and the 2.0 patch.

August 17, 2025 at 12:19 PM
blur New Guilty Gear Strive tier list that labels one fighter as being a 'failure of game design'

SQ releases a final Guilty Gear Strive tier list that places Potemkin at the top and labels several characters as broken or awful.

Guilty Gear Strive tier list labels Potemkin as a failure of game design

SQ, known for competing in Persona 4 Arena games, recently released a final Guilty Gear Strive version 4.1 tier list. The list ranks every fighter into ten tiers and places Potemkin at the very top, accompanied by wording that suggests nerfs may be needed for the character. It also notes other meta-defining fighters as strong or broken, including Leo, Johnny and Ramlethal, while characters like Axl Low and Queen Dizzy are described as awful. The tier order is said to be organized within each category. The article notes that Lucy, the next DLC character, could shift the balance, and it signals that Guilty Gear Strive will undergo a major overhaul with a 2.0 update.

Key Takeaways

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Potemkin tops SQ's tier list, signaling potential nerfs from the developers
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Axl Low and Queen Dizzy are flagged as awful, highlighting perceived gaps in balance
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The list is ordered within tiers, not a simple ranking across all fighters
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Ramlethal, Leo and Johnny are described as strong or broken on the higher end
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Lucy’s upcoming release and the 2.0 update are expected to shift the meta
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The labeling of design flaws can spark online backlash and debate over balance
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Community reactions will influence discussions around nerfs and buffs

"Potemkin is the best character in Guilty Gear Strive"

stated in SQ's tier list

"Axl Low and Queen Dizzy are awful"

lower-tier assessment in the tier list

"The meta could swing when Lucy arrives and the 2.0 update lands"

future development and patch timing

Tier lists are a common flashpoint in fighting game communities. They can crystallize opinions about balance, while also inviting controversy when language labels a character as a possible design flaw. The discussion around Potemkin being the best and others labeled as broken or awful shows how players react to patch cycles and new DLC. The meta is not set by a single list, but by patches, player experience, and regional play styles, which means the list is a snapshot rather than a verdict.

Highlights

  • Tier lists flare up debates faster than patches
  • Potemkin tops the list the crowd keeps talking
  • Balance is a moving target shaped by patches and players
  • A single page can spark a long tail of changes

Backlash risk over balance claims

The tier list’s strong wording around who is best or worst risks triggering online backlash and heated debate about balance decisions. Such labels can pressure players, fans, and organizers to react publicly, potentially affecting community tone and future patch discussions.

Balance is a moving target shaped by patches and player feedback

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