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Dying Light The Beast preview shows new gameplay mechanics

Techland reveals early hours of Dying Light The Beast focusing on parkour and combat.

July 21, 2025 at 02:00 PM
blur Dying Light: The Beast Final Hands-On (PC) Preview

Techland showcases the early hours of Dying Light: The Beast with a focus on gameplay mechanics.

Dying Light The Beast preview reveals parkour evolution in zombie survival

Techland recently gave selected journalists a glimpse of the early gameplay for Dying Light: The Beast in California. This new entry showcases the protagonist Kyle Crane in a vibrant setting called Castor Peaks, contrasting the urban environments of previous games. In this natural landscape, players will navigate through unspoiled areas as they help Crane regain his parkour skills after a long captivity. The gameplay includes several tutorial segments, allowing new players to familiarize themselves with weapon mechanics and movement. However, some players reported issues with the game's climbing system feeling awkward and slow, which could impact urgency during gameplay. Combat remains a highlight, featuring an enhanced dismemberment system and visceral first-person action against hordes of zombies. Dying Light: The Beast is set to launch on August 22, 2025, for various platforms, priced at $59.99 or $69.99, with additional options for existing players of Dying Light 2.

Key Takeaways

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Dying Light: The Beast emphasizes a new setting with Castor Peaks.
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Players must adapt to both parkour and combat mechanics in early gameplay.
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The game's climbing system has received mixed feedback regarding efficiency.
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The graphics and dismemberment system enhance the overall horror experience.
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Weapon durability is still a major game feature, now easier to manage.
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Dying Light: The Beast releases on August 22, 2025, priced for console and PC.

"The shift to Castor Peaks provides a much needed change in scenery."

This highlights the game's attempt to evolve beyond its urban roots.

"Players will experience visceral combat through the eyes of Kyle Crane."

An insight into the first-person perspective that enhances engagement.

"Years of captivity have turned Kyle Crane into a raging beast."

This reflects the narrative depth and character evolution in the game.

The shift to a more open, natural environment in Dying Light: The Beast represents an interesting evolution within the series. While the parkour mechanics still require fine-tuning for a smoother experience, the addition of a new setting allows Techland to expand its world-building opportunities. The game seems to build on previous strengths, particularly in combat. Yet, players must contend with the persistence of weapon durability and the challenge of adapting to a slower climbing system. As anticipation grows for the full launch, there's potential for both excitement and criticism surrounding how well these elements will meet player expectations in the long run.

Highlights

  • Dying Light: The Beast reinvents parkour in a fresh survival landscape.
  • Kyle Crane's new journey promises intense zombie combat and survival.
  • Nature and horror collide in Dying Light: The Beast's Castor Peaks.
  • Could Dying Light: The Beast redefine parkour mechanics in games?

Potential backlash over gameplay mechanics

Concerns about the parkour system's efficiency and weapon durability may lead to mixed public reaction upon release.

As the launch date approaches, players will be eager to see if the adjustments in gameplay meet their expectations.

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