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Dragon Ball Sparking ZERO performance details

Bandai Namco shares Switch and Switch 2 performance details for Sparking ZERO, confirming 810p HDR on Switch 2 and 720p/480p on Switch

August 19, 2025 at 03:00 AM
blur Dragon Ball: Sparking! ZERO Switch And Switch 2 Performance & Resolution Detailed

Bandai Namco outlines how Sparking ZERO runs on Switch and Switch 2, including resolution, frame rate and HDR.

Dragon Ball Sparking ZERO Performance Across Switch and Switch 2

Bandai Namco released an official comparison for Dragon Ball Sparking ZERO on Nintendo platforms. On Switch 2, the Unreal Engine 5 title runs at up to 810p with dynamic resolution and a steady 30fps in both docked and handheld modes, with HDR enabled. The original Switch version is described as fixed at 720p in docked mode and 480p in handheld, also at 30fps, though some menus may dip to 24fps. Local multiplayer and motion controls are included for both versions, and there will be an update to enable an enhanced Switch 2 edition.

Key Takeaways

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Switch 2 supports HDR and higher resolution on Sparking ZERO
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Original Switch version runs 720p docked and 480p handheld
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Both versions target 30fps with some menu dips to 24fps
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An enhanced Switch 2 edition will arrive via a software update
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Unreal Engine 5 is used for both Switch variants
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November release window keeps timing clear

"The Switch 2 edition hints at better fidelity on Nintendo hardware"

Editorial note on potential visuals

"Fans expect consistent performance from docked to handheld"

Consumer sentiment about port parity

"Bandai Namco seems to plan this as a long term Nintendo strategy"

Publisher strategy for a broader audience

The update highlights a broader trend: developers harness newer hardware while keeping older models in the mix. Using Unreal Engine 5 to support both versions shows a push toward cross platform parity, but it also underlines a clear gap between what the Switch can deliver now and what the Switch 2 promises. HDR on Switch 2 adds visual punch that can matter for a fighting game with flashy effects, even if the ceiling remains close to 810p.

There is risk in the uneven port strategy. If the original Switch version remains notably weaker, players may push back and compare experiences across devices, which could influence buying decisions and perceived value. Bandai Namco appears to be leaning on the Dragon Ball brand to reach a broader Nintendo audience, a move that can pay off if the Switch 2 edition lands well and stays consistent at launch.

Highlights

  • Switch 2 finally brings HDR to Sparking ZERO on Nintendo hardware
  • 30fps across modes keeps the action smooth on the go
  • HDR changes how the battles look on handheld play
  • A true Dragon Ball experience on Switch 2 is within reach

Potential backlash over uneven Switch ports

The contrast between Switch 2 and original Switch versions may disappoint players who expect uniform performance, raising questions about Nintendo platform strategy and Bandai Namco's approach.

A portable Dragon Ball experience is evolving, but the final verdict will come at launch.

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