favicon

T4K3.news

Capcom unveils eight games and livestream at Tokyo Game Show

Capcom confirms eight playable titles and a live online program ahead of Tokyo Game Show, with demos and updates expected for major PS5 releases.

August 25, 2025 at 03:00 PM
blur Capcom's Going All-In on TGS, Games and Showcase Announced

Capcom will bring eight playable titles to Tokyo Game Show and host a dedicated online program to share the latest news.

Capcom Goes All In at Tokyo Game Show with Eight Games and Livestream

Capcom has confirmed eight titles will be playable at Tokyo Game Show next month, with a dedicated Capcom Online Program livestream to accompany the event. The company has provided times for a global audience and says the show floor will feature hands on access to the eight titles. The livestream is scheduled for September 24, 2025 at 7am PT / 10am ET / 3pm BST, and Capcom says it will share the latest news during that session. The event is framed as one of the biggest in years, increasing anticipation for any announcements tied to Capcom’s big PS5 lineup and ongoing series.

With Resident Evil Requiem slated for February 2026 and ongoing interest in Onimusha and Pragmata, there is potential for a PS Store demo reveal or early access options. Capcom has a track record of releasing pre release demos for Resident Evil games, which could help convert interest into hands on experience. The company also lists a global set of translate timings, underscoring its intent to reach fans across regions as it navigates a busy release calendar.

Key Takeaways

✔️
Capcom will showcase eight playable titles at TGS
✔️
A live Capcom Online Program will accompany the show
✔️
Global timing is provided to reach fans across regions
✔️
PS Store demos could appear for upcoming titles
✔️
Resident Evil Requiem is a key upcoming release
✔️
Onimusha and Pragmata remain part of Capcom's long term plan
✔️
Market reaction will hinge on the substance of announcements

"Capcom bets big on Tokyo Game Show with eight titles and a live stream"

editorial snapshot of strategy

"Eight games on the floor and a live program signal momentum"

analysis of strategy

"Demos ahead of release could turn hype into hands on experience"

potential impact on players

"Fans will judge Capcom by the quality of reveals not the hype"

viewer sentiment

Capcom’s strategy leans into hybrid visibility, pairing on site demos with a focused online program to maximize reach. This approach fits a year when the company expects to balance nostalgia with new frontiers, using TGS to test interest in a slate that includes high profile horror and potentially new installments. If the eight games deliver meaningful updates or notable demos, Capcom can convert online buzz into tangible momentum going into 2026.

However, the plan also carries risk. If the show fails to land strong announcements or compelling demos, fans may feel the event is a tease rather than a step forward. In a competitive market, Capcom will be measured not only by what it reveals but by how well it translates previews into hands on experiences and informed expectations.

Highlights

  • Capcom bets big on Tokyo Game Show with eight titles and a live stream
  • Eight games on the floor and a focused online program signal a momentum play
  • Demos ahead of release could turn hype into hands on experience
  • Fans gain clarity when Capcom details what to expect before February

Capcom’s Tokyo presence will set a tone for the year ahead and test its ability to blend nostalgia with new releases.

Enjoyed this? Let your friends know!

Related News