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Battlefield 6 class guide updated
Four classes outlined with signature gear and field specs. Assault and Support emerge as the strongest general picks.

A look at Battlefield 6's four classes and how each choice shapes team play.
Battlefield 6 Classes Define Close Combat and Support Roles
Battlefield 6 brings back four classes for multiplayer: Assault, Engineer, Support, and Recon. Each class has a signature weapon category, a signature gadget, and a Field Spec that levels up with XP earned in a match. You can use any weapon on any class in standard playlists, but the class abilities and equipment push players toward distinct roles on the map. The active class ability unlocks after you reach certain XP thresholds, shaping how you influence fights beyond raw firepower.
In practice, Assault and Support stand out as the most flexible choices for most game modes. Assault offers faster weapon handling and the M87A1 shotgun, plus the Adrenaline Injector which speeds healing. Support adds instant revives via the Defibrillator and a mobile resupply system through the Supply Bag. Engineer and Recon remain valuable for niche strategies and larger modes, but they require map knowledge and teamwork to pay off.
Key Takeaways
"Support is the heartbeat of the squad"
Editorial note on patient-focused play that keeps teammates alive
"Assault brings speed and shotgun power that can turn fights"
Observation on frontline aggression and weapon choice
"Recon rewards patience and careful positioning"
Map control and sniper play explained
The system nudges players to define roles that match team needs rather than chase raw firepower. It rewards teamwork and map awareness, not solo frag counts.
That said, balance patches will decide if any class becomes dominant. If Assault and Support stay central, new players may feel steered toward those paths, while others carve out a specialty in larger modes.
Highlights
- Find your role and play to it on every map
- Support is the heartbeat of a winning squad
- Recon shows the map before it shows you the blood
- Engineers turn wreckage into momentum on the fly
The class system invites players to experiment as patches evolve.
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